This week I almost completed my block out I only have 3 assets left to model and a few left to place in the engine and then its done. I took some time to play with the lighting and get a base start on where I want it to be. This is using a VXGI build of 4.14, I used VXGI as my proof of tech but still needed to play with it a bit for this setup.
As far a lighting goes, I think I will have to use some trees of camera to break up the light that hits the building in order to get a closer look to that of the concept. Or I could just you come basic cubes to do the same, but Im not too worried about that right now I just want to focus on getting all the shapes down.