This week I almost completed my block out I only have 3 assets left to model and a few left to place in the engine and then its done. I took some time to play with the lighting and get a base start on where I want it to be. This is using a VXGI build of 4.14, I used VXGI as my proof of tech but still needed to play with it a bit for this setup. As far a lighting goes, I think I will have to use some trees of camera to break up the light that hits the building in order to get a closer look to that of the concept. Or I could just you come basic cubes to do the same, but Im not too worried about that right now I just want to focus on getting all the shapes down.
0 Comments
During this week I basically finished my block out for my capstone in Maya. I will take all my assets now and transfer them into UE4 next week.
|
Concept
AuthorI am a student a Durham College and this page is all about my capstone. I will be documenting each week the progress I make on it here. Archives
March 2017
Categories |